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| 1. Doing Both: How Cisco Captures Today's Profit and Drives Tomorrow's Growth by Inder Sidhu | |
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(2010-05-27)
list price: $19.99 Asin: B003R0KYZ6 Publisher: FT Press Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Over the past seven years, in a highly unstable global economy, Cisco doubled revenue, tripled profits, and quadrupled earnings per share. How? By Doing Both. When companies face key strategic decisions, they often take one path and abandon the other. They focus on innovation and new business at the expense of core businesses or vice versa. They stress discipline and sacrifice flexibility. They focus on customers and ignore partners. And they struggle. Cisco believes there is a better way: Doing Both. Doing Both means approaching every decision as an opportunity to seize, not a sacrifice to endure. It means avoiding false choices, reduced expectations, and weak compromises. It means finding ways to make each option benefit and mutually reinforce the other. In this book, Cisco Senior Vice President Inder Sidhu explains why “doing both” is today’s best strategy. Then, drawing on Cisco’s hardwon insights and the experiences of companies like Procter & Gamble, Whirlpool, and Harley-Davidson, Inder presents a complete blueprint for “doing both” in your organization, too. Win by Doing Both! • Sustaining and Disruptive Innovation • Existing and New Business Models • Optimization and Reinvention • Satisfied Customers and Gratified Partners • Established and Emerging Countries • Doing Things Right and Doing What Matters • Superstar Performers and Winning Teams • Authoritative Leadership and Democratic Decision Making Reviews
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| 2. How to Survive the End of the World as We Know It: Tactics, Techniques, and Technologies for Uncertain Times by James Wesley Rawles | |
![]() | Paperback
list price: $17.00 -- our price: $6.98 (price subject to change: see help) Isbn: 0452295831 Publisher: Plume Sales Rank: 184 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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| 3. Where Good Ideas Come From: The Natural History of Innovation by Steven Johnson | |
![]() | Hardcover
(2010-10-05)
list price: $26.95 -- our price: $17.79 (price subject to change: see help) Isbn: 1594487715 Publisher: Riverhead Hardcover Sales Rank: 645 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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| 4. The Future of Learning Institutions in a Digital Age by Cathy N. Davidson, David Theo Goldberg | |
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list price: $14.00 Asin: B0030DGXY6 Publisher: The MIT Press Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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| 5. The New Rules of Marketing and PR: How to Use Social Media, Blogs, News Releases, Online Video, and Viral Marketing to Reach Buyers Directly, 2nd Edition by David Meerman Scott | |
![]() | Paperback
(2010-01-12)
list price: $19.95 -- our price: $11.33 (price subject to change: see help) Isbn: 0470547812 Publisher: Wiley Sales Rank: 1574 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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| 6. The Accidental Billionaires: The Founding of Facebook: A Tale of Sex, Money, Genius and Betrayal by Ben Mezrich | |
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list price: $15.95 Asin: B002FQOHW4 Publisher: Anchor Sales Rank: 474 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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| 7. Content Rules: How to Create Killer Blogs, Podcasts, Videos, Ebooks, Webinars (and More) That Engage Customers and Ignite Your Business (New Rules Social Media Series) by Ann Handley, C.C. Chapman | |
![]() | Hardcover
(2010-12-07)
list price: $24.95 -- our price: $14.91 (price subject to change: see help) Isbn: 0470648287 Publisher: Wiley Sales Rank: 1917 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Blogs, YouTube, Facebook, Twitter, and other publishing platforms are giving everyone a "voice," including organizations and their customers. So how do you create the bold stories, videos, and blog posts that cultivate fans, arouse passion for your products or services, and ignite your business? Content Rules equips you for online success with a one-stop source on the art and science of developing marketing content that people care about. This coverage is interwoven with case studies of companies successfully spreading their ideas online-and using them to establish credibility and build a loyal customer base. Boost your online presence and engage with customers and prospects like never before with Content Rules. Reviews
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| 8. How to Disappear: Erase Your Digital Footprint, Leave False Trails, and Vanish without a Trace by Frank M. Ahearn, Eileen C. Horan | |
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list price: $16.95 -- our price: $10.68 (price subject to change: see help) Isbn: 1599219778 Publisher: Lyons Press Sales Rank: 2816 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Editorial Review From the world's preeminent people finderan insider's guide to disappearing How to Disappear is the authoritative and comprehensive guide for people who seek to protect their privacy as well as for anyone who’s ever entertained the fantasy of disappearingwhether actually dropping out of sight or by eliminating the traceable evidence of their existence. Written by the world’s leading experts on finding people and helping people avoid being found, How to Disappear covers everything from tools for disappearing to discovering and eliminating the nearly invisible tracks and clues we tend to leave wherever we go. Learn the three keys to disappearing, all about your electronic footprints, the dangers and opportunities of social networking sites, and how to disappear from a stalker. Frank Ahearn and Eileen Horan provide field-tested methods for maintaining privacy, as well as tactics and strategies for protecting personal information and preventing identity theft. They explain and illustrate key tactics such as misinformation (destroying all the data known about you); disinformation (creating fake trails); and, finally, reformationthe act of getting you from point A to point B without leaving clues. Ahearn illustrates every step with real-life stories of his fascinating career, from undercover work to nab thieving department store employees to a stint as a private investigator; and, later, as a career skip tracer” who finds people who don’t want to be found. In 1997, when news broke of President Bill Clinton’s dalliance with a White House intern, Ahearn was hired to find her. When Oscar statuettes were stolen in Beverly Hills, Ahearn pinpointed a principal in the caper to help solve the case. When Russell Crowe threw a telephone at a hotel clerk in 2005, Ahearn located the victim and hid him from the media. An indispensable resource not just for those determined to become utterly anonymous, but also for just about anyone in the brave new world of on-line information, How to Disappear sums up Ahearn’s dual philosophy: Don’t break the law, but know how to protect yourself. AN EXCERPT: How Not to Disappear There are several books and Web sites that explain how to obtain a new identity. If you are a not a criminal or international spy you do not need a new identity to safely and discretely disappear. . . . What people fail to take into consideration is how they can test out their new identity. Do you book a trip internationally and just wing it past customs? Do you speed in your car and wait till you get pulled over and a have the cop run your new license? Perhaps you walk into social security office with your birth certificate and apply for a social security number at the age of thirty-five and explain you have been living in a cave for the past twenty years? . . . New identities are a bad idea. Imagine that you are now Mr. Vincent Vega from Palm Springs, and you’re hanging out with your lady friend and her family sipping Pina Colada’s and over walks your best friend from high school. This dumb nut starts calling you by your real name, Dexter Plaidpants. Just try explaining that to all at the tablecover blown. New identities are like roulette: It is only a matter of time until your number comes is up! Reviews
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| 9. The Facebook Effect: The Inside Story of the Company That Is Connecting the World by David Kirkpatrick | |
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list price: $26.00 -- our price: $17.16 (price subject to change: see help) Isbn: 1439102112 Publisher: Simon & Schuster Sales Rank: 2206 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Veteran technology reporter David Kirkpatrick had the full cooperation of Facebook’s key executives in researching this fascinating history of the company and its impact on our lives. Kirkpatrick tells us how Facebook was created, why it has flourished, and where it is going next. He chronicles its successes and missteps, and gives readers the most complete assessment anywhere of founder and CEO Mark Zuckerberg, the central figure in the company’s remarkable ascent. This is the Facebook story that can be found nowhere else. How did a nineteen-year-old Harvard student create a company that has transformed the Internet and how did he grow it to its current enormous size? Kirkpatrick shows how Zuckerberg steadfastly refused to compromise his vision, insistently focusing on growth over profits and preaching that Facebook must dominate (his word) communication on the Internet. In the process, he and a small group of key executives have created a company that has changed social life in the United States and elsewhere, a company that has become a ubiquitous presence in marketing, altering politics, business, and even our sense of our own identity. This is the Facebook Effect. Reviews
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| 10. The Zen of Social Media Marketing: An Easier Way to Build Credibility, Generate Buzz, and Increase Revenue by Shama Kabani | |
![]() | Paperback
(2010-04-06)
list price: $16.95 -- our price: $11.53 (price subject to change: see help) Isbn: 1935251732 Publisher: BenBella Books Sales Rank: 3185 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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| 11. You Are Not a Gadget: A Manifesto by Jaron Lanier | |
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list price: $24.95 -- our price: $16.47 (price subject to change: see help) Isbn: 0307269647 Publisher: Knopf Sales Rank: 2233 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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| 12. Cyber War: The Next Threat to National Security and What to Do About It by Richard A. Clarke, Robert Knake | |
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list price: $25.99 -- our price: $17.15 (price subject to change: see help) Isbn: 0061962236 Publisher: Ecco Sales Rank: 2969 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Richard A. Clarke warned America once before about the havoc terrorism would wreak on our national security -- and he was right. Now he warns us of another threat, silent but equally dangerous. Cyber War is a powerful book about technology, government, and military strategy; about criminals, spies, soldiers, and hackers. This is the first book about the war of the future -- cyber war -- and a convincing argument that we may already be in peril of losing it. Cyber War goes behind the "geek talk" of hackers and computer scientists to explain clearly and convincingly what cyber war is, how cyber weapons work, and how vulnerable we are as a nation and as individuals to the vast and looming web of cyber criminals. From the first cyber crisis meeting in the White House a decade ago to the boardrooms of Silicon Valley and the electrical tunnels under Manhattan, Clarke and coauthor Robert K. Knake trace the rise of the cyber age and profile the unlikely characters and places at the epicenter of the battlefield. They recount the foreign cyber spies who hacked into the office of the Secretary of Defense, the control systems for U.S. electric power grids, and the plans to protect America's latest fighter aircraft. Economically and militarily, Clarke and Knake argue, what we've already lost in the new millennium's cyber battles is tantamount to the Soviet and Chinese theft of our nuclear bomb secrets in the 1940s and 1950s. The possibilities of what we stand to lose in an all-out cyber war -- our individual and national security among them -- are just as chilling. Powerful and convincing, Cyber War begins the critical debate about the next great threat to national security. Reviews
Customer review from the Amazon Vine™ Program (What's this?) Richard Clarke's credentials are well established, having been a national security advisor to presidents of both parties, his viewpoints are his own, not politically-driven ideology.
Clarke takes the time to go over the basics of the cyber-universe for those that are not especially net-savvy, and then gets into the meat of the what, who, where and how (the "when" is the big question of course) of potential cyber attacks against the US. He gives a bit of history on attacks that have already happened, and a few that have failed. I say the information is a bit scary because, even with a degree in Computer Science, I did not know the extent to which the Internet connects and controls so many aspects of our daily lives; in business as well as in our personal lives. More and more machines and appliances are being built with the capability to "talk" to the manufacturers who make them, a legitimate and smart way to diagnose problems and download fixes.... but the idea that the new copy machine in my home office might be hacked, and ordered to malfunction to the point that it catches on fire, is unsettling to say the least. This is a good book, a page turner, and delivers information every 21st Century American should know.
Customer review from the Amazon Vine™ Program (What's this?) I've been in the information security field just about my entire professional life, both in and out of government, and I've been hearing people sound the alarms about "cyber warfare" for at least the last 15 years. Most of the time their grasp of the technical aspects is limited, they don't have a clear idea about what they're talking about, their scenarios read like movie plots, and they're usually trying to win government contracts. Although this book does have some serious shortcomings, Clarke's book is without a doubt the clearest and best work I've seen on cyber warfare. I'll lay out his book and his thesis first, then I'll tell you where I thought he fell short and what I thought of it.
Clarke first gives an overview of all the instances to date where cyber attacks have been used by state actors. In all cases but one (The Estonia attacks in 2007), the cyber attack was used to enhance a conventional attack. This is actually the best such overview I've seen, included some examples I hadn't heard of before, and Clarke's analysis is spot on. The only thing he didn't include was the very recent "operation aurora" (Google it if you want details), which probably occurred after he finished writing the book. The book then has a detailed discussion of American policy on cyber warfare, and Clarke details all the developments to date. Since Clarke worked for presidents Clinton, Bush, and Obama on national security issues, this book provides a front row seat to the ins and outs of the way our policies have developed. Clarke also details what is known about the cyber war capabilities of other countries, including China, Russia, and North Korea. Only then does Clarke begin to go into the technical aspects of cyber attacks, but the technical stuff is very high level (the back cover description explicitly says that this book goes "beyond the geek talk"). He really is just trying to show the potential damage that can be done with cyber attacks. (In other words, this is the part of the book where he tries to scare you). Clarke then discusses what he views as the primary reasons there has not been significant action in the area of defending against concerted cyber attacks. It is, in my opinion, a very realistic and fair analysis which avoids finger pointing. He then starts to lay out what he feels are reasonable defenses that the US must begin to take. In the last part of the book he lays out a clear agenda for defending against cyber attacks which includes a mix of regulation (he admits it's a dirty word but thinks it's necessary), more technical controls at major network boundaries, and an expanded scope for DHS to protect the civilian infrastructure too. He also discusses international arms control treaties, and appears to be a big fan of some international cyber war treaties, which, like nuclear arms control treaties from a generation ago, could be used to create "rules of the game" for international war. As I said, in the beginning, this is without a doubt the best piece on cyber war I've ever read. He really does an excellent job of covering everything from the history to the players to the regulations to the endless possibilities. The one place where I feel he misses the boat is in some of the technical aspects. He admits to not being a technical person, and does make a few technical errors, although they're all far too minor to be worth mentioning. My real issue is that in all his scenarios he starts with the assumption that every combatant (like, say, the USA and China) have successfully hacked into every network that the other side controls, and left backdoors to get back in. Further, none of these back doors have been discovered and removed. As someone who does this for a living, I can assure you it's not that simple. While I have no doubt that a government spending considerable resources could certainly gain access to many networks in a relatively short period of time, and if they left backdoors some might not be discovered, if someone left too many backdoors some would certainly be discovered. Breaking in is not as simple as just pushing a button like it is in the movies - in fact, recent studies have shown that the average security breach is the result of four separate mistakes. While mistakes are made all the time (which means that breaches occur all the time _somewhere_), it's much harder to cause breaches in every system you target all at once. In several places, Clarke's dire warnings fall into the trap of imitating movies more than real life. I will admit that as a technical person this is my bias showing, and I realize that this book is still largely intended to be a policy one, which is why I still give it a very positive rating. I would simply be remiss if I let this pass unmentioned.
Customer review from the Amazon Vine™ Program (What's this?) I consider the term war to be extremely overused and that includes when it appears in the term "cyber war." I prefer the longer but more accurate term, "cyber component of national rivalries." War is an event between nations where the goal for each side is to kill as many citizens of the other side as quickly and efficiently as possible so that the other nation must accept their terms. In the cyber actions of one nation against another, most human casualties are consequential rather than a direct result of the action.
Few people can match the national security credentials of Richard Clarke and in this book he makes the case for national action to protect the U. S. infrastructure from substantial cyber attack carried out by another nation. Such attacks have already been executed; to date they have not made significant noise in the major news outlets, although most have appeared in the computing literature. Clarke uses the phrase kinetic weapons to refer to the "bombs and bullets" type of warfare, so he distinguishes between cyber attacks and real attacks. Clarke also mentions several war games that have been carried out and the results are alarming, a great deal of the infrastructure of the United States is vulnerable to a concerted cyber attack if the malicious software entities have been properly placed and timely executed. Of course, he also admits that the United States is also capable of launching cyber attacks of its own. The most interesting points in the book are when Clarke talks about nuclear weapons and how policies evolved and agreements were reached between the United States and the Soviet Union over how the weapons would be declared and their use specified. There is no question that these agreements helped keep the world safe and worked to defuse several potential crises that could have led to the threat of nuclear weapons being used. Clarke proposes similar guidelines of allowed and disallowed behaviors in the cyber component of national rivalries. Acts such as industrial espionage, spying and other data thefts would be considered acceptable but the destruction of financial data and power plants would be disallowed and considered the equivalent of an attack by kinetic weapons. Certain trial runs that only cause limited damage would result in harsh diplomatic rhetoric but not be considered the equivalent of a kinetic attack. There is no question that in the modern world, low-level cyber attacks of one nation against another take place on a regular basis. Up to this point, even the most significant have been more in the category of significant annoyance rather than a crisis. However, the potential of a major attack is real and potentially devastating, so it is necessary for the United States to develop an effective strategy of defense and deterrence. Clarke sets down some sound principles for such a strategy while pointing out many of the current vulnerabilities. He does an excellent job in describing the new form of the execution of national rivalries and perhaps even how the next major kinetic war will begin. Personal note: I have taught computer science at the collegiate level for over twenty years, including courses in encryption and computer security. I have also attended many conferences where at least one of the topics was computer security.
Customer review from the Amazon Vine™ Program (What's this?) This is a frightening book. It describes an unexpected form of warfare in which the United States is already behind China, Russia, and possibly terrorists. And worse for us, we have already lost initial battles. Richard Clarke is a former Assistant Secretary of State and a Washington insider, having served Presidents Reagan, George H.W. Bush, Clinton, and George W. Bush. He made headlines with his charges against the Bush-Cheney administration on getting this nation into a needless war in Iraq, and events proved him correct. Now, he and Robert Knake tell how our wonderfully-efficient, computerized systems that control our electric grids, transportation systems, defense against military attack, and much of our day-to-day life are open to attack, control, and destruction by hackers, terrorists, or enemy agents working to disable us before a massive attack by a foreign power. His call for rapid and powerful action to set up defenses is right on the money. I only hope that our nation's leaders heed the warning and act swiftly.
Customer review from the Amazon Vine™ Program (What's this?) As a former Information Technology (IT) guy, I found Cyber War to be quite interesting. While I usually dislike the term "Cyber", I guess it's the best way to describe the topic so the majority of people know what Clarke is referring to. It may be a shock to many readers just how interconnected everything has become, and the author does a good job of explaining how some systems are not actually on the Internet, but can be accessed from another computer that is. While he primarily covers strategies in the book, he does present scenarios that may scare people. For example, if you thought the plane you were flying across the country on could fall out of the sky anytime due to a hacker, would you still fly?
My main concern with he book isn't really what he write about, but rather what he doesn't touch on. He spends a lot of time comparing a "cyber" strategy to the Cold War strategy. My complaint is that while he makes them sound very related, he forgets a very important difference. In the Cold War, only a powerful government could launch a nuclear missile. In a Cyber War, just because the U.S. government may decide to not take action, does not mean that a citizen will. If you are a skilled computer guy, or a "hacker" to use the authors term, you could decide to initiate or retaliate a response without the government even knowing it. I can only assume this wasn't covered in the book because it would just complicate the strategy even more than it already is. While the book may be too technical for some and not technical enough for others, it does a good job of laying down the foundation for a national discussion. Considering the state of the economy, I think most of us realize how quickly things can go from bad to worse, and our financial markets are extremely susceptible to this new threat. I hope the book will get more people thinking about the issue, and I'm sure that was Clarke's primary objective in writing it.
Customer review from the Amazon Vine™ Program (What's this?) Written for the public at large, this is an easily readable book which addresses the topic of cyber attacks from pranksters, hackers, and serious spies which have the potential to threaten our individual freedom and our national security. The authors cover the precedence for cyber snooping and illustrate the weaknesses inherent in computer software which have allowed this type of activity to flourish in a theoretically secure environment. They also point to political reasons why government bigwigs have chosen to ignore or address security breaches gingerly.
Constructing a variety of scenarios for potential security problems, it takes very little imagination for the reader to become adequately uncomfortable at how many levels and ways our financial systems, powers grids, and national security can be potentially compromised. While the authors state that we may already be losing the battle re: cyber war due to our own national ineptitude, they suggest potential ways to raise our national conciousness and open public dialogue on solving this problem. While I liked this book and found the topic more than a little threatening and creepy, it seems like an ideal read for anyone who is concerned with national and/or personal security or public affairs. It is probably also of interest to computer geeks and techie types.
Customer review from the Amazon Vine™ Program (What's this?) The title, and the phrase "cyber war", which has been over-hyped of late, might seem over-wrought -- but for the author, and for the compelling case he makes. This is a field in which an entire industry has had to come into being to stop the avalanche of hacks, worms, viruses, botnets and trojan horses that bedevil the Internet every day. It turns out that the potential for a much greater, overwhelming hit is far greater. The cyber-invasions of Estonia and Georgia are already a matter of record. Mr. Clarke walks us through a number of different scenarios and different dark alleys of the Internet -- and if even one of these scenarios comes true, it will be bad.
He also makes the point that our defenses are weak: at best, he says, Dept of Defense might protect the dot-mil sites, Homeland Security might protect the dot-gov sites. Apparently our utility systems, our communications, our transportation networks, our banks -- to name a few -- are wide open but for private net-security software and personnel. It's as if, during the Cold War, he asserts, that private industry would have had to provide its own Nike batteries against Soviet attack. He also makes the point, the important point, that even absent a catastrophic attack, our intellectual properties are in peril and that may quietly produce, over years rather than milliseconds, our decline. A creeping cyber-espionage, a quiet theft of our trade secrets, research and patents, may, he says, be just as destructive in the long run. This is an important book, among few in this subject area, that deserves pondering. Even if it merely sparks a national discussion, even if only a small portion of this threat, as he describes it, turns out to be potent, then this work will have been a boon. Highly recommend.
Customer review from the Amazon Vine™ Program (What's this?) This book may be eye-opening if the prospect of cyber warfare is new to the reader, and it's certainly rich with examples of attacks that have already happened. I applaud the author for bringing this subject to the average person, since there's definitely a complacency in how both the public and the government assesses the security of the online infrastructure.
Unfortunately, I think there are also elements of melodrama that undermine an otherwise important message. Cyber attacks are complex, requiring an almost unparalleled coordination, and there are already security measures in place that shut down most attacks relatively quickly. The assertion that hackers could bring the country to its knees is true in a general sense, just as nuclear war would have the same effect if everyone launched at the same time, but the probability of the success of this kind of attack is low. The lack of skills, knowledge and capabilities of rogue nations and terrorist groups in this area makes some of his scenarios border on science fiction - it's still infinitely easier to launch a conventional war than engage in this kind of high-tech assault. Clarke's warning suffers from any real technical detail or commentary by security experts who might be able to add some perspective. Unlike wars fought militarily, there is a substantial level of defense built by corporations that are barely covered here (look at Google's recent China incident as an example) and in many respects these private defenses would go a long way to prevent the Doomsday outcome developed here. Still, it's an interesting read with many good examples of what has happened - but I think the reader should use their judgment to assess what weaknesses actually exist.
Customer review from the Amazon Vine™ Program (What's this?) "Cyber War" is a shocking revelation of a significant threat to our world. This expose details a vulnerability for the developed world that our government and international corporations simply must address. I served in our military for twenty four years, so I am not feeling panic. We successfully stood up and protected our country and most of the world from nuclear attack. I knew the extent of our preparations and was confident of our tactics. Now, after being retired for nearly two decades, I no longer have access to secret military capabilities and strategies. Accordingly, I must trust that those who followed me protected our national interest. Unfortunately they may only be protecting our armed services. Most experts agree that our military is so good that no enemy could hope to compete for several decades. With that in mind, an enemy may devise a strategy that avoids direct conflict with our forces. What will happen if an enemy decides to attack our civilian structure instead. If, for example, they were able to disrupt our financial institutions so that people lost access to their bank accounts and credit cards, what could our armed forces do? If they attacked our power supplies, already subject to black outs and brown outs, they may be hurting our military as well. "Cyber War" attempts to explain just such scenarios. Early in the text Clark and Knake review several successful cyber attacks that have occurred in the last decade. Russia, in its campaign to control Estonia and later Georgia, managed to shut down all civilian and government systems and render each country powerless. Israel, possibly using technology developed in the United States, remotely shut down the defense system of Syria so they could bomb a threatening military facility. Most of us began to realize the nature of war had changed when the Twin Towers were destroyed on 9-11. The United States and her allies have been fighting a war on terror for the last nine years. During that period, asymmetrical warfare has advanced and other nations, like Russia and China have been developing cyber tools to both protect themselves and attack their enemies. Are we? Clark suggests six priority actions. First, we must initiate a dialogue with the people about cyber warfare. Universities, business, government and the public need to know about the possibility and the costs of cyber attacks. There has been too much secrecy. Second, we need a "defensive triad. Internet Service Providers (ISPs) and power suppliers needs regulation (to protect themselves and us). The authors explain that the internet centers on a few "1st Tier" Internet Service Providers (ISPs), such as Verizon and Qwest. Those ISPs must be a part of any defense against Cyber War. We must protect our power grid. Shutting down the power grid will shut down the internet. We must mobilize the Department of Defense. Any nation that decides to attack us will likely have as an intended side effect damaging DOD. Our third necessary action is to reduce the level of cyber crime. We need the laws, the investigative tools and the punishment. Some cyber criminals are developing abilities nearly as sophisticated as that of nations. Fourth, CWLT - Cyber War Limitation Treaty. We need a global ban as exists with nuclear weapons. Considering that all developed nations are subject to cyber attack, negotiating a treaty to limit cyber warfare activity should be possible. Fifth, sponsor research on more secure designs. The internet is over 40 years old. The bandwidth and capabilities have improved, but security is mostly unchanged. Security within the internet system has certainly not improved. Sixth the President of the United States must be aware and approve the placement of "logic bombs" (software applications that ask a network to shut down or erase its own programming) and "trapdoors" (like a "Trojan horse" that allows an enemy to invade undetected by security). Such actions increase the likelihood of war, and our highest government officials must be aware of their use. I highly recommend "Cyber War". This is a must read for anyone interested in our nations defense. ... Read more | |
| 13. ProBlogger: Secrets for Blogging Your Way to a Six-Figure Income by Darren Rowse, Chris Garrett | |
![]() | Paperback
list price: $24.99 -- our price: $14.04 (price subject to change: see help) Isbn: 0470616342 Publisher: Wiley Sales Rank: 3203 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Editorial Review Thousands of aspiring bloggers launch new blogs every day, hoping to boost their income. Without solid advice from experts, most will fail. This bestselling guide, now fully revised with new and updated tips and tricks from two of the world’s most successful bloggers, provides the step-by-step information bloggers need to turn their hobby into an income source or a fulltime career. Written by two fulltime professional bloggers, the updated edition of ProBlogger tells you exactly how to launch and maintain a blog that makes money. Reviews
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| 14. Extra Lives: Why Video Games Matter by Tom Bissell | |
![]() | Hardcover
list price: $22.95 -- our price: $15.61 (price subject to change: see help) Isbn: 0307378705 Publisher: Pantheon Sales Rank: 4233 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Reviews
Customer review from the Amazon Vine™ Program (What's this?) This is a book that tries to be four different things and, surprisingly, manages to succeed at all of them. Bart Motes took it as a series of essays to be read for enjoyment and insight into the experience and meaning of video games. I agree with what he wrote from that perspective.
My interest is broader and shallower. I am interested in games and play in general, and also in the technology used to create deeply interactive computer software. I only dabble at games at low difficulty levels and short attention span, more to satisfy curiosity than for enjoyment. I have never been stirred by in-game events, it's all pixels to me. Nevertheless, I see their great power, and respect that they are an important part of our evolving culture. You don't understand the world today unless you have at least nodding acquaintance with these games, and this book offers considerably more than a nodding acquaintance. The less you know about video games, the more you need this book. The ostensible topic of the book is critical analysis of video games. It is an exploration, not a conclusion, and as such it is tentative and dialectical at many points, but can suddenly switch to positive certainty, backed by the authority of the native speaker. I disagree with Bart Motes that the author is apologetic, he is a rigorous advocate for both the games and traditional standards of criticism. The two often conflict, and the book makes only suggestions about potential resolutions. You won't find the answer here, but you will find the question poked hard from a lot of non-obvious angles. Finally this book is a fascinating piece of autobiographical fiction. I don't mean that I disbelieve the personal anecdotes, only that they are clearly chosen for dramatic effect rather than illumination of the author's personality or career. I was strongly reminded of one of my favorite works, A Drifting Life. The parallel is not obvious, as Yoshihiro Tatsumi wrote his explanation of what fascinated him with manga and how it fit into the world as a whole after a 60-year career of extraordinary achievement in what is now universally acknowledged as a serious art form. At one third the age, with zero achievement in creating video games, which are still more often classified as silly or dangerous commercial toys for kids and slackers than culturally important art; Bissell is no grandmaster. But the Bissell-point-of-view that narrates this book gripped me in the same way that the young Tatsumi did. Tatsumi draws a cherry blossom to describe how he felt trashing his university entrance exams, and goes brilliantly outside panel to evoke the facial expression of the older waitress who tries to seduce the drunk and inexperienced teenager. Bissell uses his exceptional writing talents to make running a virtual semi truck over a helpless virtual derelict or diving into a virtual pool in a desperate search for a virtual sword (inadvertently virtually dropped) convey both personal and general meaning. I remain more impressed by the former than the latter, but Bissell is young yet. There are also echoes of the disruptive cultural analysis of Fear and Loathing in Las Vegas. I won't argue with anyone who gives four stars from any of the individual perspectives, but I think it takes a five-star book to do this many things, this well.
Customer review from the Amazon Vine™ Program (What's this?) The subtitle for "Extra Lives" is "Why Video Games Matter." I feel like I never really got a clear answer for that statement.
Tom Bissell is a pretty good writer, but his approach is entirely too academic in order to establish any flow in the reading process. Consider this sentence from page 112: "Despite science fiction's sui generis presumptions, most sci-fi worlds -- imagined at the balance point of the evolutionary and point-mutational, the cautionary and the aspirational -- imitative." It's sentences like the above, even if I know the meaning behind a majority of the words here, that make me have to reread them again and again, stifling any momentum. Bissell seems to be afraid that games aren't urbane enough for the academic crowd. But he also feels that he's in danger of being too sophisticated for the gaming community. Thus, his persona goes back and forth between I'm-a-very-learned-fellow-and-know-of-what-I-speak versus I-like-to-digitally-shoot-people-in-the-head-while-I-do-cocaine-with-my-friend. "Extra Lives" is largely unconnected theories on why people enjoy video games so much. Specifically, video games made within the past ten or fifteen years. There is no sociological umbrella theory at work here, just Tom Bissell's own experiences. I was interested in reading a book about video games and why they matter, but Bissell just seems to come up with a lot of armchair theories on why he likes them, phrased about as fancily as possible. Here's another nugget of clarity from page 122: "RPGs that lack Mass Effect's ear for dialogue are often written too broadly for any sense of potential gamer agency to take hold, in which cases interactivity becomes a synonym for 'cudgel.'" Until Bissell makes his points a little more clearly, I'm waiting to hear some real explanations on why games matter.
Customer review from the Amazon Vine™ Program (What's this?) Are video games art? Or, perhaps more importantly, is it possible for an author to write a book about video games that might appear interesting to someone who doesn't play games and could care less about them? Reviewing a book about video games is kind of like review a book about sports. Most sports books are written for fans, and it is rare the sports book that even a non-fan can enjoy. The same holds true here.
If you have enjoyed playing video games at all, whether you are a hard-core fanboy or merely an occasional Wii dabbler, you will likely greatly enjoy this book. Bissell writes with a keen eye for the zeitgeist of the video game world, as well as a sarcastic sense of humor that should appeal to both the gamer and non-gamer alike. His descriptions of the artistic creativity and the "theory of play" that goes into the games, as well as the sublime experience actually playing will strike a chord. Bissell writes in an accessible style that can be followed even by those who are not versed in the arcana of the gaming world. In addition to gamers themselves, I would highly recommend this book to anyone who has an interest in creative development, as well as those who are friends (or relatives) of gamers and wonder how people can get so lost in these artificial worlds. Even if you have no interest in games, you might still find the book an interesting look at a how entertainment is created and what the experiencing of gaming is like for those who play.
Customer review from the Amazon Vine™ Program (What's this?) I wasn't sure what to make of this book. Was it a serious investigation of video games as an art form, comparable to film or literature, or was it an autobiography of the author and his addiction to video games? Primarily the former, and occasionally the latter. The comparison was a wonderful book, and the autobiography, well, just wasn't that engaging. You did coke and played video games? Wow. Color me impressed.
The author did do an excellent job skewering and complimenting the video game industry on their attempts to make games more serious and better able to emotionally connect with their customers. Unfortunately, it usually ends in high melodrama, bad acting, and terribly written lines. The book recalls Fallout 3, Resident Evil (the first one), Grand Theft Auto, and more. The result - they're working on it, but have a long way to go. The one chapter that could have been better, due to the autobiography stuff, was on Grand Theft Auto. The author essentially says he blew months of his life doing drugs and playing this game. I'd have loved to see this as a serious investigation of "life replacement via video game" - similar to World of Warcraft players who spend their entire lives in game, rather than interaction with the real world. Instead, it becomes how it was hard for him to stop, and he would do coke benders, etc. Not a pleasant chapter, and certainly not very interesting to me. Overall, a good book worth picking up at the library, but probably not worth purchasing.
Customer review from the Amazon Vine™ Program (What's this?) Gamers of all stripes, from the ultra-hardcore to the occasional Windows solitaire neophyte with a curiosity for this ever growing and evolving medium will find Tom Bissell's ruminations on videogames a dazzling and brilliant read from start to finish.
While the book is slim (less than 200 pages) and thanks to Bissell's razor sharp prose, most readers will breeze through this volume's entirety in less time it would normally take to read through a couple of videogame magazines. And therein lies the main attraction of this book - users accustomed to what passes as quality prose that comprises the bulk of published writing on videogames whether through blogs, magazines, message boards and the rare dedicated book or two will likely be left dazzled by the end of the first chapter and come to the realization on just what a wasteland videogame writing has been up until now. While Bissell admits to not being an 'expert' on videogaming he is a true fan of the medium and spends the next 8 or so chapters focusing on 1 title at a time to ruminate on his thoughts, criticisms, admiration and wonderment at what videogaming has brought to his own personal development, the culture at large and how it will continue to re-shape itself and other forms of media over the coming years. A fascinating and entertaining read all the way through. Cannot recommend highly enough!
Customer review from the Amazon Vine™ Program (What's this?) I am one of the rare breed mentioned at the beginning of Tom Bissell's fine book---someone who reads criticism and also plays video games. For the few like us, this book was a long time coming. I have a very hard time explaining to my fellow early-middle-aged women friends why I spend much of my spare time playing games---and not the classy kind like bridge, but video games. This book would go a long way in explaining. It addresses today's games as the early stages of a new art form, and that is very true. Some of the best games out there feature a whole created world, in which I would challenge anyone not to lose themselves in. Statistics show us that games outearn many more traditional forms of entertainment, like movies, by a lot, and that money is often well spent on true artwork within the games, which includes some very well composed music. And games are interactive---unlike books or movies, which are by nature non-interactive and linear (although the plots of course might not be, but the medium is). I've instinctively felt for years that I was glad my younger son was addicted to video games rather than TV (although of course I'd rather still it be books, but...) and I know have some fine writing to help me justify my point.
Customer review from the Amazon Vine™ Program (What's this?) As a casual gamer, I enjoyed parts of Extra Lives: Why Video Games Matter. Tom Bissell attempts to answer questions such as are video games art, why are they so engrossing, and how does the experience of playing a video game differ from other media (such as book and films?) Most of the chapters focus on a particular game that marked a significant advance in gaming technology or format, such as Gears of War or Grand Theft Auto.
Bissell is at his most interesting when he is interviewing developers and execs from the gaming industry, taking the reader behind the scenes of game development and marketing. Unfortunately, there are many lengthy descriptions of Bissell's personal experiences playing particular games. I recall that as a child I would get very bored and frustrated waiting my turn to play Centipede on the Atari 2600, while my older neighbor played for what seemed like ages. Reading Bissell's account of one of his XBox Live team's thrilling victories felt the same. Bissell's book is sure to be a hit with people who are already gamers, and appreciate the uniquely immersive experience that a good game allows. The Appendix includes a Metal Gear discussion intended for hard core gamers only and an interview with Fable II's developer, which suggests that experienced gamers are his intended audience. It would have been interesting if Bissell had expanded his scope by addressing people who are not gamers or who have not played since the Nintendo 64. Parents who are concerned about the amount of time their children spend gaming and the content of the games they play will find no understanding or comfort here, especially when the author links his days of heavy gaming to his cocaine addiction! It is too bad that the author allows his personal in-game and real life experiences to distract from the text because there is good content here. Waiting for the good parts In Extra Lives is like waiting for your turn at the joystick; time passes slowly watching someone else play.
Customer review from the Amazon Vine™ Program (What's this?) I'd love to be able to recommend this book as a gift for non-gamer loved-ones of gamers to explain why we do what we do. Unfortunately, unless you want them to think gaming is akin to drug addiction, this is not the book to use.
Nonetheless, for gamers wanting to understand how gaming fits into our history, how games steal from and stack up against other forms of entertainment, this is well worth the time. The book is an easy read, always interesting and often surprising. It is always partly autobiographical, and becomes moreso as it progresses, but the alternative would be a dry discussion of games in the abstract, or merely a historic compendium of game names. Another feature of the book, which will please some and disappoint others, is that "video games" is meant to distinguish console games (which this book is about) from computer games (which it is not). So there is little said about the online world other than a reference here or there to FPS teams and competition. There are worthwhile books, written and not-yet-written, about the extra life that many people find online. This is not one of them. Nonetheless, as a PC gamer who is not a shooter fan at all (my kids watched me finally defeat another player in Wolfenstein Enemy Territory online, when the fight was over, my son, eyes fixed on my dead opponent, said "thank you for sucking") I found the book to be quite good. I carried it around with me on vacation and read it every chance I got. I won't be going back to FPSs anytime soon, but this is an intelligent discussion of where they fit, what they mean, and why so many people find them so compelling.
Customer review from the Amazon Vine™ Program (What's this?) Before I say anything else, I'll preface this review with the fact that this really isn't for gamers. If you already play games, know games, study games, etc., this book really isn't for you. You know why games matter (or simply don't care whether they do or not). While Bissell's enthusiasm and experience for video games is obvious, some segments are almost written like an apology for being so enamored with the medium. Others are written using needlessly big words that would seem to be aimed at a more critical audience (basically the intelligentsia to whom Bissell is trying to prove the merits of his entertainment medium of choice). Ultimately, it seems as if Bissell isn't so much concerned with trying to prove the worth of games so much as he's pleading for the approval that they have any worth at all.
I honestly enjoy Bissell's writing style when he's actually talking about his experiences playing games. He recounts them with detail and in such a way that if you've played the game before, your memories are instantly jogged and you're right there reliving that shared memory. That's the high point of this book and the parts that gamers will enjoy (although gamers are also the ones who'll notice his occasional mistakes; for instance, Resident Evil was not the first survival horror game, Alone in the Dark predates it by four years and features similar controls and aesthetics). It's when Bissell starts trying to explain and examine gamings worth that things change, because the audience basically changes. The recounting of the gameplay and the emotional experiences attached with it will appeal to gamers which any other readers would be left scratching their heads wondering what it is that they're reading (they have none of the necessary shared experiences to have that common starting point). The problem is that then he goes into his pleas to those that would decide the worth of games and becomes overly verbose, using words that you'll need to look up (I like to think I have a decent vocabulary, but Bissell has shown me otherwise). This is usually when he again sheepishly states that video games are in some way some lower art, apparently while hoping that the gods of approval are coming to correct him of their now higher status. I was put off by these segments and I'd imagine that most gamers who delve into this would have similar feelings. I could be reading too much into it, but I don't need higher approval to enjoy the games I play. Ultimately, I just couldn't bring myself to like Extra Lives (outside of the recounted game sessions), nor do I have an inkling as to why games matter outside of what I already had decided prior to cracking this one open. Maybe the whole point is to ask the questions to ourselves as to why they matter and to make those decisions based on the feelings and experiences that have been had, the relationships created and touched, etc. If that had been the case, then I think Bissell succeeds. Unfortunately, it just feels like he's looking for societal approval here and I could really care less about the collective opinion of an entity that wonders why I spend so much time playing my "stupid games." Games matter because they give me diversion, escape and entertainment. Games matter because they give creative people an outlet. Games matter (and ARE indeed art) because many of them merge many art forms that are not in dispute. Games matter, quite simply, because they are fun, even at times when life, as a whole, is not.
Customer review from the Amazon Vine™ Program (What's this?) Tom Bissell makes it plain from the start: this book is about a writer who plays lots of console video games. He's not here to talk about how crisp games look in 1080p or provide a laundry list of games we should buy.
Instead, he tackles questions which most reviewers tend to overlook, such as how a game makes us feel while playing it, and how those feelings mesh or clash with the gameplay themes. From the get-go, Tom dives right into his first extra life - playing Fallout 3. He and I shared the same fascination with minute details that typically get overlooked in most video game reviews, and sometimes by video gamers themselves. He was amazed at the way the high-noon sunlight streaked across his sledgehammer's wood-grained handle at Dupont Circle, whereas I found myself slack-jawed at an extreme closeup on my character's uzi and being able to read the lettering on the safety switch, clear as day. One thing gamers can do exceptionally well is describe an initial experience of a video game with flawless accuracy, and Tom is no exception. He uses his next extra life on one of my favorite games of all time - Resident Evil. I had to chuckle at his initial encounter with the hallway zombie as he recalled the fear of the unknown, the reflex action of mashing every button to stop the zombie from chewing on his collarbone, and the satisfaction of escaping its grasp. When I think of Resident Evil, I always remember my initial reaction to the cerberus dogs jumping through the window...pure and utter panic! "OMGOMGOMGwhatdoIdo!!?!?!" Tom takes the time to explain that while certain video games have lackluster stories, they can be enjoyed for many other reasons. While the game Left 4 Dead doesn't have much in the way of narrative story, it provides a unique gameplay experience: the zombies never attack in the same place with the same number of cohorts. All too often, video games become a paint-by-numbers memorization game, and Left 4 Dead was designed to be just the opposite. Tom's description of his multiplayer experience was heroic, to say the least. Throughout Extra Lives, Tom interviews several people such as Cliff Bleszinski (the man behind Gears Of War), Jonathan Blow (a regular speaker at the Game Developers Conference), and Sir Peter Molyneux (the man behind Fable and Fable II). He takes the time to ask several thought-provoking questions, and shows us that video games have not only taken an evolutionary leap forward, but they are still evolving. The last part of the novel goes into Tom's thoughts on the Grand Theft Auto series. He explains that it's not what the games ask your character to do which make them morally alarming, it's having the freedom to do whatever you want. This section ended with Tom's description of playing GTA IV while doing cocaine. Not what I was expecting, but it illustrated how hard it is to stop playing "just one more mission" for more than one reason. I always found it interesting how people raised such a stink over the GTA series; and yet I never heard a whisper about all the folks who found ways to outright torture their SIMS characters. As far as negatives? Well, Tom clearly had more to say about several other video games, and I wished he could have added a few more chapters...but he made up for this by providing us his Xbox and PS3 gamer tags. All in all, if you love video games and think they matter, you're in for quite a treat with Extra Lives. Highly recommended. ... Read more | |
| 15. Bacon: A Love Story by Heather Lauer | |
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list price: $13.99 -- our price: $10.96 (price subject to change: see help) Isbn: 006197126X Publisher: Harper Paperbacks Sales Rank: 2434 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Editorial Review It's salty, smoky, and sweet. It can make almost any dish better. It's bacon, and it's the best meat ever! In Bacon: A Love Story, popular bacon blogger Heather Lauer serves up a piping hot dish of fun and facts and explores the ins and outs of how bacon finds its way to your skillet . . . and what to do with it when it gets there. Bacon: A Love Story features Makin' Bacon Bacon Nation There's In This? Bacon 411 Bacon fans, prepare to get your pig on! Reviews
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| 16. Hamlet's BlackBerry: A Practical Philosophy for Building a Good Life in the Digital Age by William Powers | |
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list price: $24.99 -- our price: $16.49 (price subject to change: see help) Isbn: 0061687162 Publisher: Harper Sales Rank: 7633 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Editorial Review A crisp, passionately argued answer to the question that everyone who's grown dependent on digital devices is asking: "Where's the rest of my life?" At a time when we're all trying to make sense of our relentlessly connected lives, this revelatory book presents a bold new approach to the digital age. Part intellectual journey, part memoir, Hamlet's BlackBerry sets out to solve what William Powers calls the conundrum of connectedness. Our computers and mobile devices do wonderful things for us. But they also impose an enormous burden, making it harder for us to focus, do our best work, build strong relationships, and find the depth and fulfillment we crave. Hamlet's BlackBerry argues that we need a new way of thinking, an everyday philosophy for life with screens. To find it, Powers reaches into the past, uncovering a rich trove of ideas that have helped people manage and enjoy their connected lives for thousands of years. New technologies have always brought the mix of excitement and stress that we feel today. Drawing on some of history's most brilliant thinkers, from Plato to Shakespeare to Thoreau, he shows that digital connectedness serves us best when it's balanced by its opposite, disconnectedness. Using his own life as laboratory and object lesson, Powers demonstrates why this is the moment to revisit our relationship to screens and mobile technologies, and how profound the rewards of doing so can be. Lively, original, and entertaining, Hamlet's BlackBerry will challenge you to rethink your digital life. Reviews
Customer review from the Amazon Vine™ Program (What's this?) In this well-researched, thought-provoking book, Powers presents a sobering look at how we have let technology impact our views about the world and our relationship to it. Drawing parallels from paradigm-shifting events from the not-so-recent past (the written word in Plato's time, invention of the printing press), Powers employs some distilled (cherry-picked, one could argue) philosophical interpretations to define the current state ("digital maximism") and our evolving notions of connectedness (he argues that this evolution is mostly detrimental).
One cannot but admire the sheer amount of research and reflection that has shaped each chapter. The notions of distance (Plato), inner space (Seneca), "inwardness of technologies" (Gutenberg), embodied cognition and evolution of tools (Shakespeare), the power of positive rituals (Franklin), the need for Walden zones, and managing the quality of ones experience (inner thermostat - McLuhan) may seem disparate and disjointed to almost any reader. But Powers manages to convey a very powerful unifying theme, centered on an investigation of trying to characterize the impact of our gadget-centric life ("screens") by understanding how earlier generations have accommodated change. (while the investigation is mostly rooted in a philosophical framing, the underlying question of course is quite existential - how connected should we be?) Powers' eagerness to impress upon us the craziness of our degree of connectedness to the "screens" and a constant reassurance that he is not against technology forces him to be repetitive at times. Despite the novel interpretations and arguments, Powers comes up short in addressing "what can one do to change behavior?". Nevertheless, Powers successfully sustains the reader's interest and curiosity (What can Plato or Shakespeare possibly know about Facebook-type connectivity?). The lucid interpretations of some of Philosophy's foundational work (Plato's Dialogs, for example) and a summary chapter highlighting the key Philosophy principles relevant to his arguments are alone worth the book. Some themes are similar to those seen in You Are Not a Gadget: A Manifesto - another excellent read. The reader may also benefit from a starker take on the impact of technology, particularly, the Internet in The Shallows: What the Internet Is Doing to Our Brains. Overall, this informative, entertaining, thought provoking book forced me to rethink my views on "connectedness" and how much it should (or not) mean to me. The "sacrifices" one has to make to read this book (less Tweeting, fewer status updates on Facebook or fewer Instant Messenger pings)- are all well worth it. A great read.
Customer review from the Amazon Vine™ Program (What's this?) Do you check for email several times an hour? When you go to quickly look up something online, do you find that as long as you're there you may as well check the news, the stock market, and that blog you like? Do you get antsy if your smart phone is out of reach for more than a few minutes?
Join the club, my friend. I'm addicted and so are you. In a nutshell, author William Powers says we must use the internet, social networks, and cellphones to our advantage and resist becoming slaves to them. Powers examines how we can be connected, without being too connected. Our addiction to being connected is robbing us of productivity and creativity. But we can't quit cold turkey, surely that would be just as bad, if it's even possible. The book is quite entertaining and thought provoking, especially the end, where Powers outlines his own family's experiment in breaking away from the yoke of the internet. They use their laptops and smartphones during the week, but turn everything off on Friday night and leave it off until Monday morning. It's hard at first, but they are surprised at how quickly they adapt, and at how quickly their friends and colleagues adapt to their not being available every minute. They find that assignments and emails can almost always wait until Monday. They enjoy the time together as a family, and individually they get more done and manage their time better. Powers uses history and philosophy to make his arguments and put things into perspective. The "Hamlet's Blackberry" of the title is what was called a writing table or table book and consisted of some plaster-covered pages bound in a pocket-sized book. A metal stylus came with it and was used to write down notes or lists. The pages could be sponged off like a slate and used over and over again. This was cutting edge technology in Shakespeare's time, a time before pencils and ballpoint pens were available. The title originally comes from a long essay Powers wrote several years ago. In it, he looks at the evolution and future of paper. In this book, he's expanded the discussion to connectedness, which is why the book was to be titled Disconnectopia, but I think Hamlet's Blackberry is more inviting and memorable.
Customer review from the Amazon Vine™ Program (What's this?) William Powers's book, Hamlet's Blackberry, examines the benefits and problems created by the increasing electronic connectedness created by PDAs, smart 'phones, and the Internet. Fortunately he offers some practical advice on finding the right balance between being connected electronically and being connected person-to-person.
He offers surprising insights from seven unlikely "Internet Philosophers" - Plato, Seneca, Gutenberg, Shakespeare, Franklin, Thoreau, and McLuhan. This was probably the best part of this well-written book; Powers obviously did his research and thought deeply about the problem. His scholarship and insights really shine here. Finally, Powers offers a number of practical suggestions and the really profound idea of an Internet Sabbath. Without minimizing the difficulties of observing this kind of Sabbath, he makes a very strong case for applying just this kind of mindful approach to the problem of ubiquitous access to the Internet. I would think that most people interested in this problem will be inspired by the author's example to give an Internet Sabbath a try - I was and started last weekend.
Customer review from the Amazon Vine™ Program (What's this?) William Power's Hamlet's Blackberry laments the death of distance created by modern technology. The distance that Power's discusses is between events and the depth of meaning that distance brings by providing time for reflection and meaning. Power's contention is that our need to be constantly connected to our `screens' is sapping the opportunity for use to find meaning in our lives.
I was intrigued by the title "Hamlet's Blackberry" as I found it clever and hoped the rest of the book would be as clever. In my view, it is not. The author has written a book about how modern technology saps away the essence of life - a topic that appears with every new technology from books to TV to the Internet and now constant connectivity. Unfortunately, Power's advice after more than 200 pages is simple - define a time to unplug! That's it. If you already know that you need to either set-aside time when you are not connected or you have the power to ignore interruptions until you complete a complex task, then you do not need to read this book. That is the reason behind the 2 stars. I do not recommend this book as it appears to be written more for the author than for the reader. I know that comment sounds harsh, but here are my reasons. * The book professes to be a practical philosophy for building a good life in the digital age. It falls short of being a philosophy - more of an observation and directive to unplug periodically. The good life carries a lot of social baggage and I cannot support Power's assertion that just because you are connected, you will therefore live a diminished life. * The book is repetitive, saying the same thing, sometimes almost letter for letter in various chapters. The consistent repetition across the book gives the impression that Power's wrote the book while being distracted/engaged in social media. Given the books premise and Power's credentials I would have expected a more thoughtfully constructed book. * The answer to the book's premise is obvious, but the author feels that he needs to extend the discussion more than needed. This would have been a better monograph or article than a book. Its a perfect New Yorker article. * The analysis basis for the book concentrates on personal observation and feeling. This book is a personal argument - a reflection rather than research. There is nothing wrong with that, but it would have been better positioned as a reflection. * The book is preaching to the choir, people who read books are already able to do some form of blocking out time and creating space to create meaning. If Power's was trying to help people trapped in the cycle of connectivity, then he should push this through blogosphere as that is where the constantly connected wretched masses live. * The discussions reflect Powers personal life that make the book seem more self absorbed that it probably is, but there is that appearance. * There is a hint of elitism as well in the book as his choice of the terms "meaning" and "good life" is heavily loaded. While Power's recognize that being connected is part of modern work, he seems to think that people who can break away are somehow better than those that cannot or are able to manage. There are some good parts to the book. The use of seven "philosophers" to describe how people have handled technology in the past was interesting, but more from an academic than an actionable point of view. Some of the characteristics of being overly connected are things that I can connect with - so to speak. Overall, do not be drawn in by the clever title. If you are looking for a book about the human digital condition, you will need to go elsewhere in my opinion. I am reading Nicholas Carr's The Shallows right now and that may be a better book. I will post a comment on this review when I am finished. There seems to be a plethora of books coming out on this subject, which I guess is natural given that the Internet has been around for 20 years now.
Customer review from the Amazon Vine™ Program (What's this?) Have we reached a point where the technology that was supposed to give us greater control is actually controlling us. I think everyone can attest to the fact that our lives are often busier and less focused now that we have e-mail, blackberries, ipads, etc. Straight off the bat, it should be noted that William Powers did not write Hamlet's Blackberry as a luddite who simply wants to bemoan these technologies. They are, he says, very advantageous and allow us to do very remarkable things. But like any new technology - and particularly any new communication technology - these upsides come with downsides. And while we like to think that we are in uncharted territory, the main point of this book is to show that ALL new communicative technologies - from the written scroll to the printing press to pocket notebooks - have provoked similar anxieties. Message: we are not alone. Plato, Joseph Gutenberg, Ben Franklin and the like have thought about many technology-related issues long before we got around to it.
The chapters that examine what these old thinkers wrote about technology, though, is only one of three parts in the book. The first part, I'm sorry to say, one can safely skip, or at least get away with only reading chapter 1. In this section, the author writes five chapters essentially saying the same thing: we've reached a point where our technology is partly controlling us. Each chapter offers examples from the author's life to show that he (and by presumption, all of us) have a love/hate relationship with technology. We love it because it allows us many choices, but hate it when we begin to feel dependent. Unfortunately, the author offers five chapters of this, each chapter pretty well resembling the last. If you read this book, feel free to skip chapters 2-5. You won't miss anything. Part II is where the book get very interesting. The author devotes one chapter each to six thinkers - Plato, Seneca, Joseph Gutenberg, William Shakespeare (via Hamlet), Ben Franklin, Henry David Thoreau and Marshall MacLuhan - regarding the respective communicative technologies emerging at the time. For Plato, for instance, it was the written scroll. Like many today, Plato feared that the ability to carry words with us will reduce the amount of "face time" we spend with others, for if one can receive the thoughts of others by something other than conversation, the mind will become lazier (not remembering what others say because one can read what they say later). For Thoreau, the dilemma was with the telegraph (among other things). Thoreau struggled to find a balance between the ability to be social with others and the ability to retreat into some degree of seclusion. (The author talks about the myth that Thoreau lived in seclusion, when in fact, Walden was a walk away from Cambridge, MA, and Thoreau frequently entertained guests). While each thinker has a different lesson to teach (Seneca on how to focus in the face of distraction, Franklin on the importance of monitoring and disciplining oneself), part III ties everything together with the authors reflections. What does Powers want us to take away? It is simple really: the idea is that technology only controls us if we let it. By itself, it is not sentient and can force us to do nothing. We are truly its master and by keeping in mind the collective thoughts of the above thinkers, we can make sure it stays that way. Overall, I found this book decent, if we discount part I which I found overly repetitive. It is interesting to read about how prior thinkers dealt with the communicative technology of their day, and it makes me appreciate how far we've come yet how much we're the same people we always were. I thought that the reflections in Part III were at once common-sensical (and in a way, pedestrian), but at the same time something that many people - myself at times - need to hear and re-hear. Powers has picked a worthy and pertinent subject and done a decent job with it.
Customer review from the Amazon Vine™ Program (What's this?) OK, I have a computer and check my email, twitter, facebook and another discussion board several times a day. My family has mentioned that I do seem to spend a great deal of time on my computer, My job is dependent upon a computer, I correspond with my family via email and IM, my best friend and I talk via IM daily. Am I caught up in a social media and computer driven society? The author describes in detail how our society has become digital driven in the first five chapters. Good info that we all know about and he gives personal examples. He then goes on to describe seven philosophers and how they escaped their 'driven' environments- taking a walk, actually talking with people! Essentially removing yourself from the day to day existence to provide another more fruitful place. William Powers than goes on to give us examples of how he and his family deal with his and their computer existence. The blackberry, researching with Google, cell phones, computers etc. They have a digital free weekend. Sounds interesting and then you wonder how could this work for me? Are we so necessary that we have to be on call to someone or something 24/7? Not unless you work in the White House. Lots of good lessons here on how to make our lives more satisfying in this digital age. It can work, if you want it to. Have you ever been in the presence of someone and were having a conversation and they incessantly were texting on their phones, not really paying attention? If so, then give them this book when you finish reading. We all need a break and have a need to feel important. We seem to be losing touch with each other. Let's talk. Recommended. prisrob 08-04-10 Twelve by Twelve: A One-Room Cabin Off the Grid and Beyond the American Dream Whispering in the Giant's Ear: A Frontline Chronicle from Bolivia's War on Globalization
Customer review from the Amazon Vine™ Program (What's this?) How can we balance staying "in touch" without being overwhelmed by never being out of touch? Moving between the "alpha" of "less crowded, more focused" inner-directed concentration or "flow" in the moment, and the "omega" of being wired, linked, virtual, Powers surveys seven thinkers who dealt with their era's equivalents of "screens," our "connective digital devices" of the past two decades.
Plato writes down "Phaedrus," Socrates orally delivered dialogue addressing the new technology of the scroll. Ths allowed distance from the physical speaker, and recollection that eased memory and boosted recall, paradoxically. Seneca called for "inner space" to deal with the resulting paperwork and information overload the Romans faced four hundred years later. His Stoic philosophy countered the noise that Seneca lived among, an early predecessor of Mihaly Csikszentmihalyi's "flow" concept of being in the moment, immersed in one's craft. Powers ingeniously ties this to his need for a jazz video enjoyed on You Tube free of Net distractions on or off that site, so he opts for the full-screen experience. Gutenberg, I never knew, invented mass production first of mirrors. In the pilgrimage town of Aachen, tiny mirrors reflected images of the miraculous relics as they were hoisted before the crowds to gaze upon. Gutenberg then took the method of pressing sheets and made not glass but paper with movable type impressed; books then could be manufactured cheaply, reading turned away from a word being preached in public to a private activity silently enjoyed, inwardly. This balance between public interaction and solitary enrichment, Powers stresses, can be found in Hamlet's "table of memory." Portable like an iPhone or BlackBerry, but used for what the writer wanted to record. Powers compares these coated parchments, inscribed with a stylus and erasable with a sponge, to the Moleskine notebooks handwritten in which inspire writers and scribblers today. This represents "old tools" which well used can "fight overload" by helping us control the information that we slowly filter and process. Franklin's "positive rituals" of temperate self-control that he kept track of, Powers suggests, resemble today's "no E-mail Fridays" a few workplaces follow. They show how people can take back their quiet time, and get more productive tasks done, freed from the distraction that online multitasking does to erode our concentration and diminish our effectiveness. For Walden, Thoreau's experiment in simplicity anticipates a zone of quiet that can resist the "digital domiciles" that threaten as future homes, walled in by screens. (I thought of "Fahrenheit 451;" oddly Powers did not.) "Crowd Zones" could allow a plugged-in area, and "Walden Zones" could allow a refuge for contemplation in the same hi-tech house, he posits. Walden Pond, after all, was just over a mile from Concord town, and within sight of the railroad. Thoreau predicted that the telegraph would bring us news of "Princess Adelaide" with the "whooping cough," and as Powers shows, our supposed headlines every day show this having come to pass with endless celebrity updates. Marshall McLuhan for all its convoluted prose reacted well to how the global village would surround us. Powers urges resistance, as did McLuhan, to the Narcissus trance of Gadget Lover. The "only way to cultivate a happy inner life is to spend time there," free of the seemingly innate craving for connectivity that the media and corporations and inventors wish us, of course, to satisfy, but it's a desire that can never be satiated, Powers reflects. Better to disconnect, at least for an "Internet Sabbath." If we can "lower our inner thermostat," we can cool down our heated up demand for always being tapped in to our screens, as you and I are now as we share in our interest of Powers' book. This is a fast-paced book; I noted he shares the same easygoing accumulation of knowledge casually shared that made his wife Martha Sherrill's "The Buddha from Brooklyn" so enjoyable (see my review). A few connections could have been tightened, as in the aside to Robert Pirsig's "Zen and the Art of Motorcycle Maintenance" which appears long after the "Phaedrus" section where I had thought a parallel would have fit perfectly; in the same way, his later chapters skirt the manner Facebook allows users to share information in the targeted ways among a small circle of friends which appear to meet Powers' own call for such a medium. Powers does not call for renouncing these types of networks which we all benefit from, but he ends his brisk survey seeking a place inside where we can find retreat. He lives on Cape Cod, but his electronic leash can be as tight as any tying a Manhattanite to his or her half-dozen "screens." The only solution he has for escaping the constantly increased barrage of information we're tuned into? We have the power, Power reminds us, to turn it off for a while and recharge our soul.
Customer review from the Amazon Vine™ Program (What's this?) William Powers brings to print what some of us only think and dream of...cutting the digital string. I'm just as guilty. Why heck, I'm sitting here writing a printed book review on a wireless keyboard, over a wireless network, over tons more wired & wireless networks to Amazon.
Luckily a close group of us get away once a year for 2 weeks. We sever our ties with the world and live like nature intended. I swear my body and my mind feel much clearer after these annual jaunts. Kudos to you Mr. Powers for bringing up these ideas in an easy to read, printed format.
Customer review from the Amazon Vine™ Program (What's this?) I read this book while sitting in an airport and I found that as I read about the encroachment of the crowd on our personal space and peace, I was guilty as charged. I check my email a million times a day and feel like I need to be rushing about constantly. At the same time, the moments I am happiest are when my husband is home and I unplug and just spend time with him.
This book was just the wake-up call I needed to really take a deeper look at my digital addiction. I have read most of the philosophers cited in the book before, but they were presented in a concise, relevant format that really forced me to grapple with a lot of the unhappiness I have found with being constantly plugged in. Since reading the book two weeks ago, I have been working on implementing time outs from the digital world and I have found that it really has helped me relax, manage my time more efficiently and I am a lot happier. This was just the motivator I needed to take a deeper look at myself and make some really good changes. I really enjoyed this and I am thrilled to feel like I have my life back. This quick and easy read is totally worth it.
Customer review from the Amazon Vine™ Program (What's this?) I read this book in a few days. It was well thought out and really got me thinking. I believe that we are so very connected now that for many of us, the thought of NOT having our gadgets is horrifying! I wish we had the internet, e-mail, cell phones and Facebook back when I was in college! I lost touch with so many of my high school friends, even my best friends were so busy and unreachable, we lost contact during crucial growing up periods. What I wouldn't have done to be able to text my best friend on my first nail biting day of college! However, technology has changed the way we view the world, how we function as a society, our priorities are so different now. I worry that the substance has gone out of our lives, and we are living and interacting with each other in a more superficial way. I strive for balance in my life, I enjoy technology, but try to keep it simple and hope I can teach my children to have balance as well.
This book sparked more than one coffee house discussion about our society, our values and where we are headed as human beings. I couldn't recommend it higher, since any book that makes me think and sparks intriguing conversation is a 5 star book in my mind. Unplug and enjoy! ... Read more | |
| 17. The Ultimate History of Video Games: From Pong to Pokemon--The Story Behind the Craze That Touched Our Lives and Changed the World by Steven L. Kent | |
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list price: $19.95 -- our price: $13.57 (price subject to change: see help) Isbn: 0761536434 Publisher: Three Rivers Press Sales Rank: 5382 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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When I buy books, especially ones with the word "ultimate" in the title, I expect a lot. This book, a properly edited and indexed version of Mr. Kent's self-published "The First Quarter," absolutely delivers on its title. As a telling of history, The Ultimate History of Video Games is not pretentious, nor is it heavily opinionated, and those are among its greatest assets. The approach: interview nearly every major decision-maker involved in video gaming and let their words tell the 25-plus-year story of the industry. And Ultimate History actually tells the WHOLE story. It's not just about Nintendo. It's not just about 10 years worth of old arcade games. It covers everything -- from before the dawn of video games to just before the releases of the Xbox and Gamecube. Plus it does so without pulling any punches. It's a big thick book with a lot of previously undisclosed information. Fans of The First Quarter will even find some surprising new additions inside, too. This is the sort of book you stay up all night reading and then consult again whenever you're talking with your friends. And it's also the sort of book that ANY person considering a career in video games, especially the gaming business, really has to read. These are the reasons it rates a "buy" instead of a "borrow" or a "skim." I keep a copy on my shelf at work.
By contrast, the second half of the book, which mainly covers the rise of Sega, Nintendo and Sony, feels rushed and is far less comprehensive. Many part felt like rewrites of news articles, rehashing history rather than bestowing new insights. I don't want to sound too harsh, because this is a good overview, but this section falls short compared with the high standards set by the Atari history. I also have a couple format quibbles. Many direct quotes are offset from the main text in bold. This is distracting. Some quotes simply repeat what had just been stated in regular text. I understand the need to back up assertions with quotes, but some of the comments are bland and don't really add anything. Other sections begin with quotes that are only tangentially related to the ensuing text, or were from speakers who don't make further appearances or whose comments are not elaborated on. Another complaint is the use of excerpted passages from contemporary news articles that don't give the source up front but force the reader to look up footnotes in the back. If a passage is important enough to offset from the main text, the reader should be told right away who wrote it and in what publication. Also, I thought the title was slightly misleading, since this is more a history of the video game *industry* rather than of video games themselves. A subtle distinction perhaps, but while there is background on certain titles, especially from the Atari years, I had expected more on actual games. Overall, the book is informative and interesting though I believe it falls short of its lofty claim of being an "ultimate" history.
Kent begins with the major pinball companies to give you a grounding in the leading companies that would eventually move into the coin-op and then consumer video game businesses. The book chronicals the making of games from a ragtag group of MIT students to Nolan Bushnell's grand experience of Atari and then all the way up to Microsoft proposing X-Box. The major focus of this book is the early years of gaming. Much of the material chronicals the work of the early Coin-op and console manufacturers. This is a very refreshing view of the industry, showing the original roots of the market. I definitely suggest this book. Kent's light-hearted style is augmented by the thoroughness of his work. This book is brimming with direct quotes from the major players in the gaming industry. If you have had an interest in the work done to make the video game industry as popular as it is, this book is a definite suggestion. Read away!
This book chronicles the fascinating story of the birth and evolution of the video game industry, from the pre-video arcade games to the modern high res computer games. It's large, about 600 pages,but it reads more like a fast paced novel than an encyclopedia, and contains just enough information to keep the narration interesting without getting bogged down in minor details. As the title indicates, this book covers it all, and it does so with an insider's perspective, Kent having reconstructed the full story from hundreds of interviews with the major players. It's also full of interesting insights and anecdotes about the games, their creators, and the founders and movers of the industry. Ever wonder where the strange title Donkey Kong came from? Did you know there was a military training version of Battlezone? Which video game resurrected a dying arcade industry? The business, as well as the technical, side of the video game history is covered, with stories about the wheeling and dealing that took place to launch and maintain the companies, and the reasons behind the successes and failures. I thought I'd read a little bit of this book at a time, but ended up plowing through it, it was that engrossing.
I assumed that I already knew a lot about the 1990s video game industry. I WAS WRONG. There is a ton of information in this book. Pick you subject, person, or game system and they are probably in here and you will almost definitely learn something you didn't know, even if you are an expert on a particular subject. Thank you Steve Kent!
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| 18. WordPress For Dummies, 3rd Edition by Lisa Sabin-Wilson | |
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list price: $24.99 -- our price: $16.49 (price subject to change: see help) Isbn: 0470592745 Publisher: For Dummies Sales Rank: 7109 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Editorial Review The bestselling guide to WordPress, fully updated for newest version of WordPress WordPress, the popular, free blogging platform, has been updated with new features and improvements. Bloggers who are new to WordPress will learn to take full advantage of its flexibility and usability with the advice in this friendly guide. Previous editions have sold nearly 50,000 copies, and interest in blogging continues to explode. Like its earlier editions, WordPress For Dummies, 3rd Edition helps bloggers quickly and easily take advantage of everything this popular blogging tool has to offer. Reviews
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| 19. JavaScript: The Definitive Guide by David Flanagan | |
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list price: $49.99 -- our price: $31.18 (price subject to change: see help) Isbn: 0596101996 Publisher: O'Reilly Media Sales Rank: 11249 Average Customer Review: US | Canada | United Kingdom | Germany | France | Japan |
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Editorial Review This Fifth Edition is completely revised and expanded to cover JavaScript as it is used in today's Web 2.0 applications. This book is both an example-driven programmer's guide and a keep-on-your-desk reference, with new chapters that explain everything you need to know to get the most out of JavaScript, including: Part I explains the core JavaScript language in detail. If you are new to JavaScript, it will teach you the language. If you are already a JavaScript programmer, Part I will sharpen your skills and deepen your understanding of the language. Part II explains the scripting environment provided by web browsers, with a focus on DOM scripting with unobtrusive JavaScript. The broad and deep coverage of client-side JavaScript is illustrated with many sophisticated examples that demonstrate how to: Part III is a complete reference for core JavaScript. It documents every class, object, constructor, method, function, property, and constant defined by JavaScript 1.5 and ECMAScript Version 3. Part IV is a reference for client-side JavaScript, covering legacy web browser APIs, the standard Level 2 DOM API, and emerging standards such as the XMLHttpRequest object and the canvas tag. More than 300,000 JavaScript programmers around the world have made this their indispensable reference book for building JavaScript applications. "A must-have reference for expert JavaScript programmers...well-organized and detailed." Reviews
actually agree with, and therefore the 4, instead of 5 stars. Not only can this book benefit from additional small examples, but the author's explanations are sometimes lacking, or even worse, missing. On a few examples, he basically says, "This is worthy of study. Go ahead and study it." Sorry, I expect more from my books, than a grumpy professor in a university lecture hall, nearing the end of class.
The book is divided into three sections. The first covers "Core Javascript", defining the language itself with only occasional references to how you might use it in a browser. This initially seemed to me to be a roundabout way to approach the language--why wouldn't you want to explain it by examples in a web page? However, after becoming more familiar with the language I think it was absolutely the right decision, since it avoids confusing the document object model (see below for more about that) with the language itself, a confusion common among beginners. At the end of the first section (which developers experienced in other languages can skim, but shouldn't skip) you know what Javascript code looks like and how to do assignments, define functions, and so on. The second section, "Client-side Javascript", is where examples start to show up that you can really run in a test page of your own. The examples are good and there are plenty of them. The heart of the second section is the discussion of the document object model. After some introductory discussion, covering windows and frames and some of the more common Javascript tasks, there's an overview of the DOM. Subsequent chapters cover it in more detail. This organization makes it pretty easy to find what you need without even resorting to the index. For example, I find the forms chapter, and the chapter on how to use cookies to save state, to be very useful, and easy to find information in. Finally, there's a reference section at the back. This is the most valuable section once you're well on your way with the language, and is what I now use most of all. It's comprehensive and clearly written. The book does have one weakness, which has been noted by other reviewers here: it doesn't have a "cookbook" section, showing you how to do common tasks with Javascript. This is a serious omission because of the nature of Javascript usage. Very often a webmaster for a small non-profit or a small business will decide they want to do a rollover, or add an alert for form validation failures, or something similar. Users like this need something equivalent to the "Perl Cookbook"; a "How to . . ." section that gives you an example close to what you need. Despite this caveat, however, this is still the best book around: an excellent reference, and a great way to learn the language.
The next section covers the document object model (browser DOM), and for me this was the only disappointment in the book. While I found every other part of the book thorough and informative, I found the DOM chapter a bit light-on. However, this is easily compensated for with the excellent reference section at the back of the book which details each object, explains its purpose, and describes all of its properties and methods. The book is almost worth its price just for this reference, and I almost always turn to the back first! As a web developer / back-end programmer, this is one of four books I always keep with me! The other three are "HTML: The Difinitive Guide", "ASP in a nutshell" and an SQL reference.
If you already know one of the languages, or are familiar with Object oriented Programming, this is very probably the book for you. If you have not programmed before, do a little online reading, then try this book. if your willing to put the time in, you will learn a lot. Before reading this I knew HTML, and had read some online tutorials of JavaScript, which classifies me somewhere outside the realm of programmer. The first 11 chapters were rather abstract and somewhat confusing, and would have been moreso if i had not already read up a little. But then it started making sense. you don't really learn how to write any script for real until about chapter 12, but then it really starts making sense. I had to read the beginning again after finishing the book, but now I feel like I have a firm handle on the topic. Throughout the book many (many) referneces are made to the similarities and ifferences between JScript and C/C++/Java. There is an entire chapter devouted to java and Jscript working together.
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| 20. The Code Book: The Science of Secrecy from Ancient Egypt to Quantum Cryptography by Simon Singh | |
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Singh has done a very nice job of demonstrating how deep an impact cryptography has on history. He opens the book by recounting Mary Queen of Scots' conspiracy to have Queen Elizabeth murdered and how she attempted to use encryption to cloak her intentions. It was a very exciting way to open the book. Singh has found the right combination of technical detail, historical detail, and character development. Singh's explanation of how the German WWII Enigma functioned is exceptional. He made it very easy (and fun) to understand. Singh's last chapter is also very neat on the subject of quantum cryptography. Though I have a BS in computer science, I'm no physics genius and Singh did a nice job of making (what I consider) difficult physics concepts easy to understand and of showing how they can be applied to modern cryptography. Although I don't know a thing about "Fermat's last theorem", I've been so pleased with Singh's writing style that I'm considering reading that book also just to see what it is all about. If you like codes/ciphers and want to read about their impact on history without reading a thousand pages then get this book. You'll be happy you did.
Chapter 4 deals with the war effort at Bletchley Park and the work on the Engima machine. Here Mr.Singh adds an additional dimension by providing some insight into the work of Alan Turning, the development of Colossus, the first (now reported) electronic programmable computer and the unrecognized cryptanalysts who broke Ultra and the other codes of WWII. Chapter 6 brings us up to present day cryptographic issues from RSA and PGP to philosophical issues of personal privacy in modern society with web centric commerce and online book reviews. At each step in the process Singh successfully combines the elements of a technical treatise with a human values and features. For those wanting to go a little further under the hood and look at the processes and algorithms in some of the codes mentioned in the text, several appendices at the end of the book should fill that yearning. I found the book informative and enjoyable to read.
Once I started reading I realized The Code Book was totally different. Singh takes you on a tour of the history of cryptography through the history of the world. You will find that cryptography was an unexpected key element in several historical events. Through the entire history, Singh's writing is exceptionally clear and easy to follow. The material in the book is accessible to all levels of reader -- even those with no knowledge of cryptography.
Ultimately, though, it's light. The history of cryptography is enormous, and a book this size can only summarize. If you're into the history, then The Codebreakers by David Kahn is the more definitive work. If you're more interested in the personal stories of people involved with code making or breaking, there are some excellent works, such as Between Silk and Cyanide by Leo Marks, which give you more detail of particular people or times. If you're interested in modern-day issues with computer security and encryption, Bruce Schneier has written two outstanding books, one for the programmer and one for the layman, detailing modern cryptographic techniques and security issues. And if you're interested in a gripping fictional work, they don't come better than The Cryptonomicon by Neal Stephenson. That's not to take away from Singh's book at all. It's extremely enjoyable, and it was a perfect vacation read for me. If you're not seriously into cryptography the way I am, you might not find the above books interesting, but find Singh absolutely fascinating. Recommended to anyone.
The first chapter starts with the description of the monoalphabetic substitution ciphers, its failure and the consequence of the latter, the execution of Mary Queen of Scots. From then we proceed to polyalphabetic ciphers, the Vigenere Cipher and the Babbage's method of breaking it; as an added bonus Singh has thrown in the three Beale papers, allegedly leading to over a ton of gold buried in the hills of Virginia. The third chapter describes the path Germans made between the world wars, from the Zimmerman note disaster to the construction of Enigma. Closely related to it is the next chapter, a story about the Poles and the Brits cracking Enigma. The fifth chapter is a step aside: on deciphering texts that are not purposely encrypted, but simply written in extinct languages and scripts, like Egyptian hieroglyphics or Minoan Linear B script. From then on, we are probably already on the more familiar territory; the discovery and re-discovery of public key cryptography, and its application in Phil Zimmerman's PGP. The last chapter tries to provide a peek into the future: quantum computers that can break currently uncrackable codes in linear time, and quantum encryption, which cannot be broken without violating the laws of physics. Apart from the Beale treasure papers, Singh added another gem for aspiring cryptanalists: they can test what they have learned with ten ciphertexts in the appendix, and the author promised to pay 10.000 GBP to the first one who solves all of them. And Singh proved to be a good teacher: to date, nine stages out of ten are solved already (the last one involves a massive amount of CPU time). True, David Kahn's Codebreakers contains a more exhaustive treatment of the historic development of cryptography, and Bruce Schneier's Applied Cryptography will provide you with a knowledge needed by a working specialist. However, if you share just a casual interest in the area, this is the book for you. It's much more than just stories about people involved in the cryptography and other related trivia - you will be surprised that Singh's lucid explanations will actually make you understand how the algorithms work.
Singh's book is an enjoyable and well-done overview of the basics of cryptography. He begins with a story about how Mary Queen of Scots was doomed because her crypto was bad, and continues up to the present day. He describes the 16th Century French Vigenere cipher, World War I cryptography, including the Zimmerman telegram, and lots of detail about Enigma. There is a fascinating side branch into the related issue of deciphering ancient languages. He does a good job describing the Rosetta Stone and the work in deciphering that, and a good job discussing Linear B. The concluding chapters discuss computer based cryptography, particularly the Data Encryption Standard, Public-key Cryptography, the RSA algorithm, and Pretty Good Privacy. I was a bit disappointed in the final chapter, on Quantum Cryptography, which didn't explain things as clearly as I would have liked. Their is also a set of ciphers in the back, and a contest for readers to try to decode them. Singh does a good job describing the characters involved, in the best tradition of popular science. And though I've known a bit about this subject for some time, he still taught me lots of new stuff. I was particularly surprised to learn that British researchers had invented both Public-key Cryptography and an equivalent to RSA several years before the more famous inventor, but that the British government had classified their work, denying the researchers credit for their discoveries. This is a sound, entertaining, and informative introduction to the basics of cryptography.
The characters were well written within the history. Instead of falling asleep to a list of names and dates, I was saddened to read of the fate of Alan Turing when they discovered his secret, all fired up about the buried treasure surrounding the Beale Papers, and laughing at the quandry of the poor Navajos who were 'captured' by Americans who mistook them for Japanese spies. The other high quality aspect was the cryptography explanations. Never having known much about cryptography beyond the absolute basics behind Enigma, I found it extremely easy to understand his explanations of how this or that cypher worked, and how historical figures went about cracking them. Even his explanations of how Enigma worked were simple to comprehend. Based on his explanations I'm confident I could create coded messages myself - maybe even decipher one! It probably has a lot more to do with my ignorance of Egyptology than the authors explanations, but the only portion of the book I didn't like was the explanation of how the hieroglyphs were deciphered. The explanations themselves were clear, but it seemed to me there were some assumptions made about why people in ancient Egypt did certain things that just seemed a bit off to me. The author was clear enough and accurate enough about everything else that I'm assuming the fault is mine, and I'll be reading some Egyptian history sometime soon.
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